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Free Offers
Because we here at Psychkits are committed to helping you make your classes as fun and interesting as possible, we have assembled over three dozen free games and demos from which you can choose when you place your order. Fill in your choices at the bottom of our order form.
- Every order we ship will receive a FREE brain hall pass.
- If your order totals at least $ 15. you may pick three more freebies.
- If your order totals at least $ 30. you may pick six freebies.
- If your order totals at least $ 90. you may pick fourteen freebies.
- If your order totals at least $ 120. you may pick nineteen freebies.
- If your order totals at least $ 160. you may pick twenty four freebies.
- If your order totals at least $ 190. you may pick twenty nine freebies.
- If your order totals at least $ 240. you may pick thirty eight freebies.
Please indicate which freebies you wish to receive with your order by writing the corresponding number of each freebie at the base of the order form.
1. Brain Hall Pass
2. The Two Point Cutaneous Sensation Test Kit: Show that skin receptors are not too good at discrimination.
3. Muller-Lyer Hands-On Kit: Even though all students understand Muller-Lyer, let them try it and see that they are not so good at it.
4. Predicting Student Behaviors Demo: Send four students out of the room and then predict to the rest of the class what they will do when you invite them back in.
5. Two Part Optics Demo: The floating hot dog, 3 x 5 card tent.6. The Slippery Dollar Demo: Is the eye quicker than the hand? Find out.7. Concepts as Categories: A demo about how the brain organizes physical objects by category.8. Automaticity Demo: A demo which shows when brains do things repeatedly, those activities become automatic, even in spite of new conflicting information.9. An overhead master which illustrates the techniques artists use to cause two dimensional visual stimuli to appear as three dimensional representations.10. An overhead master which illustrates the law of good form or good figure.11. An overhead master which demonstrates that brains work faster than mouths.12. Overhead masters of fun optical illusions.13. "They'll Never Take Us Alive:" A group/individual activity which allows the teacher to demonstrate that several brains working in concert produce better results than brains working solo.14. A demo showing how temperature differences can fool the sense of touch.15. A demo showing how the Lamaze technique works (without any babies around).16. Is competition related to pain tolerance? A demo to prove the relationship.17. 61 Examples of Reinforcement Schedules18. Eyewitness Field Trip: Take your kids on an in-school field trip and demonstrate how imperfect human memory can be. This has implications about eyewitness testimony, and its inaccuracy.19. Does having to make a choice effect reaction time, as opposed to not having to make a choice? A demo involving the whole class proves the answer to this question. No equipment needed on this one, except human bodies.20. Do your students have eyes on their fingertips? Ask them and most will say no. Use this demo to prove that the answer is yes.21. Several blind spot demos, including the "Floating Wiener"22. Let your students play Psychotherapist for a day. Students complete sentence stems and then their peers interpret them in several categories.23. A quick and easy demo which illustrates the difference between opinions and actual test results regarding handedness.24. An easy way to illustrate the power of intermittent reinforcement schedules. This activity will allow you to get your students to class on time, with 90% effectiveness, and allow you to never give out a detention for being late to class.25. A simple drawing game that dramatically demonstrates the power of cognitive schemas. Everybody gets to play and it works every time.
26. Two great activities to start off your Unit on Memory. They illustrate actively the laws of recall, recognition and the serial position effect. They also give the kids a chance to cheat (sort of) !
27. Demonstrate the power of visual memory on the first day of class. Have your students learn everybody's first name in 20 minutes. It always works and its a fun way to start off the course.28. Running an Effective Test Retake Program29. Running an Effective Buddy Test Program30. A template which will allow you to have your students make coasters for their iced tea glasses which resemble the Necker Cube. A rememberance from Psych class!31. A visual perception demo which is so compelling that your students will accuse you of doing magic tricks on them.32. A kool demo which will allow you to turn your students into "Pavlov's Dogs", salivating right in class!33. An impressive demo that illustrates how powerful student's powers of memory are. A great way to kick off your unit on Memory.
34. A hands on demo of the fear of failure and achievement motivations. Otherwise known as: Bozo's buckets.
35. An effective way to keep the kids in your first hour class from telling the kids in your 7th hour class what's on the test.
36. Cranial Command: A nifty activity that requires students to indicate which parts of their brains are driving their behaviors at school.
37. Music and You: In this activity, students find a song that typifies some aspect of their personality. They make a presentation to the class including playing the song and passing out the lyrics to everyone.
38. Draw A Man Activity: An ideal summative activity after you have taught the unit on Adolescent Psychology. On a 6' piece of butcher paper, students in groups use magic markers to visually represent the changes that take place during adolescense in four areas: PIES(Physical, Intellectual,Emotional, and Social). The hands-on types love this one.
39. Famous Psychologists quiz: A kool matching quiz for your AP kids, just before the exam.
40. The Simpsons and Psychology: A listing of 84 episodes with commentaries on the psychological phenomena portrayed.
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